Microsoft Flight Simulator for Xbox Series X and S has been available now. At the same time as the start of the new Xbox generation, Microsoft has also released the promised update for the PC version, which significantly reduces the consumption of resources and is therefore intended to provide a significant increase in performance. In total, around 27 gigabytes have to be downloaded onto Xbox and PC.
In view of the onslaught, the servers are groaning and the download is correspondingly slow. Those who have finally loaded the update often remain on the ground anyway, because the game does not start completely without an online connection, which is precisely what often does not happen due to the overloaded server.
Doubly annoying for Microsoft, because on the one hand it naturally spoils the party mood for the console start of the Microsoft Flight Simulator, on the other hand, it is of course also a great template for comments from the brand “The Microsoft cloud doesn’t seem that great after all”. But somewhere there is a limit everywhere. I could imagine that something went wrong with the release of the update, because if it was planned exactly that way, then it was a problem with an announcement.
If you’re sitting in front of your Xbox or PC, snorting anger, I’ll try to console you: It’s worth the wait, I promise.